Houdini程序化象棋棋子Houdini Tutorial | Procedural Chess Pawn
You can download support files over here:
https://www.mediafire.com/file/3o8p0xvnpbnc6rc/procedural_chess_pawn.zip/file
1:29 Modeling Pawn using Procedural Approach
13:14 Rigid Body Multiplier setup
15:55 Apply Black and White color to pawns
18:38 Solaris setup for Render
25:08 Nuke Compositing
I designed this Tutorial for beginners who are not to much familiar with Procedural approach..
Through this tutorial I am gonna to show you how to approach for Procedural flow with Houdini’s powerful Groups, attributes facilities.
Also explain how to render it with Karma and compose those passes into Nuke.
BG Sound : bensound.com
谷歌翻译:
您可以在此处下载支持文件:
https://www.mediafire.com/file/3o8p0xvnpbnc6rc/procedural_chess_pawn.zip/file
1:29使用程序化方法对Pawn进行建模
13:14刚体倍增器设置
15:55将黑色和白色应用于棋子
18:38用于渲染的Solaris设置
25:08 Nuke合成
我为不太熟悉过程方法的初学者设计了本教程。
通过本教程,我将向您展示如何使用Houdini强大的Groups,Attributes工具进行过程流。
还说明如何使用Karma渲染它,并将这些通行证组合到Nuke中。
BG Sound : bensound.com