逼真灰尘Realistic CG Dust
In this tutorial you will learn how to quickly setup a procedural workflow for creating awesome looking atmospheric dust in less than 20mins. No simulations needed!
Struggling with render flickering? Check out this really useful free HDA:
http://howiem.com/wordpress/index.php/houdini-tip-helping-the-renderer-with-tiny-particles/
Feedback welcome as always!
[CHAPTERS]
00:00 Intro
00:30 Point Cloud
01:15 Dust Mote Geo
03:50 Instancing
05:20 Initialising Attributes
06:50 Animation
09:27 Orientation
13:20 Render Setup
18:00 Final Notes
谷歌翻译:
在本教程中,您将学习如何在不到 20 分钟的时间内快速设置程序工作流程,以创建外观精美的大气尘埃。无需模拟!
为渲染闪烁而苦苦挣扎?看看这个非常有用的免费 HDA:
http://howiem.com/wordpress/index.php/houdini-tip-helping-the-renderer-with-tiny-particles/
一如既往的欢迎反馈!
[章节]
00:00 介绍
00:30 点云
01:15 Dust Mote Geo
03:50 实例化
05:20 初始化属性
06:50 动画
09:27 方向
13:20 渲染设置
18:00 结语