Houdini布料捕捉Cloth capture in Houdini

Houdini布料捕捉Cloth capture in Houdini

In this tutorial I will teach you how you can sim any kind of geometry a client gives you. It doesn’t matter if the cloth you get is broken, non stitched or has crazy meshes. With this tip, you will be able to keep the uvs and get away with remeshing the cloth to get away the best out of houdini vellum solver. We will sim and then project the sim onto the original cloth. Yes, that means you keep uvs, keep same geo and sim with a different piece of cloth.

Download houdini project:
https://drive.google.com/file/d/1JmFlfr_ls6RnEjg3XVchGyJnbcZ80NZf/view?usp=share_link

More tutorials:
https://www.rmafire.com/courses
谷歌翻译:
在本教程中,我将教您如何模拟客户提供给您的任何类型的几何图形。无论您得到的布料是否破损、未缝合或有乱七八糟的网眼都没有关系。有了这个技巧,您将能够保留 uv 并通过重新网格化布料来摆脱 houdini 牛皮纸解算器的最佳效果。我们将模拟然后将模拟投影到原始布料上。是的,这意味着您保留 uv,保持相同的 geo 并用不同的布料进行 sim。

下载houdini项目:
https://drive.google.com/file/d/1JmFlfr_ls6RnEjg3XVchGyJnbcZ80NZf/view?uspu003dshare_link

更多教程:
https://www.rmafire.com/courses

(提取码:vfxf)