四种缓存FLIP模拟的方法
In this video, I will show you four different ways to cache out your water simulations using flip fluids in Houdini 16.5. The first way would be in your DOP Network where you would Cache the simulation itself. The next three would be in the particle_fluid node. Those three are the preview geometry, the hi poly geometry, and finally an alembic cache that you can use to export your water into another 3D software.
这个教程将讲解H16.5中的四种缓存FLIP模拟的方法。第一种:在DOP中直接缓存。剩下三种:在particle_fluid节点里做缓存,分别是,低模缓存,高模缓存,abc缓存。最后一种方法可以将你的FLIP模拟导出到其他三维软件中。
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