制作卡通化流体效果SIGGRAPH亚洲2018(东京)Making of Toon-shading Look Fluid Effects | Masato Tsuzuki | SIGGRAPH Asia 2018 (Tokyo)
[Presented in Japanese only – English captions to come later]
Masato-san presents various techniques to customize the fluid solver and discussing different approaches to procedural animation to achieve cell-shading or cartoon shading look over fluid effects.
Masato Tsuzuki is a VFX artist and supervisor at Polygon Pictures. He played varsity volleyball, then enrolled to Digital Hollywood to become a freelance Houdini artist specializing in FX workflow based on fluid simulation.
[仅提供日语 – 以后的英文字幕]Masato-san提供了各种技术来定制流体求解器,并讨论程序动画的不同方法,以实现细胞着色或卡通着色查看流体效果。
Masato Tsuzuki是Polygon Pictures的VFX艺术家和主管。他参加了大学排球队,然后进入数字好莱坞,成为一名自由职业的Houdini艺术家,专门研究基于流体模拟的FX工作流程。