VELLUM工作流程VELLUM: Workflow Concepts
Scene Files available here: sidefx.com/tutorials/vellum-workflow-concepts/
Vellum is a unified solver that offers fast production workflows for cloth, wires, soft bodies, balloons and grains. It works a little different than other Houdini tools you may be used to, so this course is intended to help you understand the fundamental design intentions and usage techniques for this unique solver.
The Vellum workflow offers easy setup and control, is OpenCL / GPU accelerated, and has some powerful visualization options as well. In this course we will explore some of the key nodes and concepts for working with Vellum including Configuring Vellum objects, creating collisions, understanding constraints, and the “Post Solve” workflow.
00:01:18 Basic Cloth Setup
00:12:53 The Unified Solver
00:16:23 Extracting Solver Data to SOPS
00:23:13 How to Handle Post Process Issues
00:32:20 Manage Vellum Data in SOPS
00:42:06 SOP Level Vellum Workflow
00:52:30 SOP Level Vellum Constraints
01:05:01 Putting Vellum to Work
谷歌翻译:
Scene Files available here: sidefx.com/tutorials/vellum-workflow-concepts/
羊皮纸是一种统一的求解器,提供快速的生产流程和布,丝,柔体,气球和谷物。它的工作原理比你可用于其他霍迪尼工具一点点不同,所以这个课程旨在帮助您了解基本的设计意图和使用技术这一独特的解决者。
犊的工作流程提供方便的设置和控制,是的OpenCL / GPU加速,并且有一些强大的可视化选项,以及。在这个过程中,我们将探讨一些关键节点和概念与牛皮纸包括配置牛皮纸对象,创建碰撞,了解制约工作,以及“后解决”的工作流程。
○时01分18秒基布设置
○时12分53秒的统一求解
○时16分23秒提取求解数据与SOP
0时23分十三秒如何处理后期处理问题
0点32分20秒在SOPS管理牛皮纸数据
0时42分06秒SOP级牛皮纸工作流程
○时52分30秒SOP级牛皮纸约束
1时05分01秒把牛皮纸上班