Houdini全流程案例Patreon – Saul Espinosa Tutorials – Redshift Houdini Nuke Speedtree
Patreon – Saul Espinosa Tutorials – Redshift Houdini Nuke Speedtree
I will be covering my pipeline and process. Whether its mostly CG environments & matte paintings or more projection based matte painting work. This will consist mostly using Redshift as my 3D render engine of choice along with how I use Maya, Houdini, Mari, Nuke and more to achieve my finished result. Thanks again for visiting and supporting and on my journey!
In order of material volume: Redshift (+ AOVs) / Houdini / Nuke / Speedtree / Megascans / Mari
(redshift amounting for the most coverage, and mari just appearing in one of the series)
Latest updates of video tutorials up to (and including) October 2019
谷歌翻译:
我将涵盖我的管道和工艺。无论是其主要CG环境哑光绘画或多个基于投影磨砂喷漆工作。这将包括大部分使用红移为我的3D渲染选择的发动机,我如何使用Maya,胡迪尼,马里,核弹,更实现我的最终结果了一起。再次感谢您访问和支持,并在我的旅程!
在材料体积的顺序:红移(+ AOVs)/霍迪尼/核弹/ Speedtree / Megascans /马里
(红移金额为最覆盖率,和Mari只是出现在系列之一)
视频教程最新更新高达(包括)2019年10月