Houdini低模模型制作流程Low poly modeling workflow start to finish In Houdini tutorial
Wanted to make this one video to be one place to go when talking about modeling without subdividing mesh and rounding edges.
modeling playlist https://www.youtube.com/playlist?list=PLUBK6gGjWEeoYcLUiKKDyOlxtnZeOdy69
0:00 intro
00:20 getting rid of boolean artifacts
03:30 triangulating our mesh
04:06 autoseam node
05:15 UV flatten
05:55 rounded edge setup
07:51 wrong and right way
09:03 automating tasks
11:44 second model baking
14:31 getting hard edges groups
18:44 step by step baking rounded edge shader
25:17 end result
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谷歌翻译:
希望在讨论建模时不细分网格和圆角边缘时,使该视频成为一个地方。
modeling playlist https://www.youtube.com/playlist?list=PLUBK6gGjWEeoYcLUiKKDyOlxtnZeOdy69
0:00简介
00:20摆脱布尔伪像
03:30划分网格
04:06自动缝节点
05:15 UV展平
05:55倒圆角设置
07:51对与错
09:03自动化任务
11:44第二模型烘烤
14:31获得硬边缘组
18:44逐步烘焙圆形边缘着色器
25:17最终结果
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Visit my gumroad for free downloads https://gumroad.com/viktorsanfimovs