Houdini与UE程序化藤蔓树叶Foliage Generation in Houdini
Foliage Generation in Houdini – Part 01
In this series we create a procedural, game-ready Ivy tool in Houdini and export to Unreal via Houdini Engine.
Please like, comment and subscribe to help my new channel grow – more Houdini game dev content to come…
For more long form projects, please check out my other Houdini game-dev tutorials:
https://www.udemy.com/user/rick-banks/
If these videos were useful, please consider buying me a coffee!
https://ko-fi.com/rickbanks
谷歌翻译:
在本系列中,我们在 Houdini 中创建了一个程序化、游戏就绪的 Ivy 工具,并通过 Houdini Engine 导出到 Unreal。
请点赞、评论和订阅以帮助我的新频道成长——更多 Houdini 游戏开发内容即将推出…
如需更多长篇项目,请查看我的其他 Houdini 游戏开发教程:
https://www.udemy.com/user/rick-banks/
如果这些视频有用,请考虑给我买杯咖啡!
https://ko-fi.com/rickbanks
Foliage Generation in Houdini – Part 02
In this series we create a procedural, game-ready Ivy tool in Houdini and export to Unreal via Houdini Engine.
Please like, comment and subscribe to help my new channel grow – more Houdini game dev content to come…
For more long form projects, please check out my other Houdini game-dev tutorials:
https://www.udemy.com/user/rick-banks/
If these videos were useful, please consider buying me a coffee!
https://ko-fi.com/rickbanks
谷歌翻译:
在本系列中,我们在 Houdini 中创建了一个程序化、游戏就绪的 Ivy 工具,并通过 Houdini Engine 导出到 Unreal。
请点赞、评论和订阅以帮助我的新频道成长——更多 Houdini 游戏开发内容即将推出…
如需更多长篇项目,请查看我的其他 Houdini 游戏开发教程:
https://www.udemy.com/user/rick-banks/
如果这些视频有用,请考虑给我买杯咖啡!
https://ko-fi.com/rickbanks
Foliage Generation in Houdini – Part 03
In this series we create a procedural, game-ready Ivy tool in Houdini and export to Unreal via Houdini Engine.
Please like, comment and subscribe to help my new channel grow – more Houdini game dev content to come…
For more long form projects, please check out my other Houdini game-dev tutorials:
https://www.udemy.com/user/rick-banks/
If these videos were useful, please consider buying me a coffee!
https://ko-fi.com/rickbanks
谷歌翻译:
在本系列中,我们在 Houdini 中创建了一个程序化、游戏就绪的 Ivy 工具,并通过 Houdini Engine 导出到 Unreal。
请点赞、评论和订阅以帮助我的新频道成长——更多 Houdini 游戏开发内容即将推出…
如需更多长篇项目,请查看我的其他 Houdini 游戏开发教程:
https://www.udemy.com/user/rick-banks/
如果这些视频有用,请考虑给我买杯咖啡!
https://ko-fi.com/rickbanks
Foliage Generation in Houdini – Part 04
In this series we create a procedural, game-ready Ivy tool in Houdini and export to Unreal via Houdini Engine.
Please like, comment and subscribe to help my new channel grow – more Houdini game dev content to come…
For more long form projects, please check out my other Houdini game-dev tutorials:
https://www.udemy.com/user/rick-banks/
If these videos were useful, please consider buying me a coffee!
https://ko-fi.com/rickbanks
谷歌翻译:
在本系列中,我们在 Houdini 中创建了一个程序化、游戏就绪的 Ivy 工具,并通过 Houdini Engine 导出到 Unreal。
请点赞、评论和订阅以帮助我的新频道成长——更多 Houdini 游戏开发内容即将推出…
如需更多长篇项目,请查看我的其他 Houdini 游戏开发教程:
https://www.udemy.com/user/rick-banks/
如果这些视频有用,请考虑给我买杯咖啡!
https://ko-fi.com/rickbanks
Foliage Generation in Houdini – Part 05
In this series we create a procedural, game-ready Ivy tool in Houdini and export to Unreal via Houdini Engine.
Please like, comment and subscribe to help my new channel grow – more Houdini game dev content to come…
For more long form projects, please check out my other Houdini game-dev tutorials:
https://www.udemy.com/user/rick-banks/
If these videos were useful, please consider buying me a coffee!
https://ko-fi.com/rickbanks
谷歌翻译:
在本系列中,我们在 Houdini 中创建了一个程序化、游戏就绪的 Ivy 工具,并通过 Houdini Engine 导出到 Unreal。
请点赞、评论和订阅以帮助我的新频道成长——更多 Houdini 游戏开发内容即将推出…
如需更多长篇项目,请查看我的其他 Houdini 游戏开发教程:
https://www.udemy.com/user/rick-banks/
如果这些视频有用,请考虑给我买杯咖啡!
https://ko-fi.com/rickbanks
Foliage Generation in Houdini – Part 06
In this series we create a procedural, game-ready Ivy tool in Houdini and export to Unreal via Houdini Engine.
Please like, comment and subscribe to help my new channel grow – more Houdini game dev content to come…
For more long form projects, please check out my other Houdini game-dev tutorials:
https://www.udemy.com/user/rick-banks/
If these videos were useful, please consider buying me a coffee!
https://ko-fi.com/rickbanks
谷歌翻译:
在本系列中,我们在 Houdini 中创建了一个程序化、游戏就绪的 Ivy 工具,并通过 Houdini Engine 导出到 Unreal。
请点赞、评论和订阅以帮助我的新频道成长——更多 Houdini 游戏开发内容即将推出…
如需更多长篇项目,请查看我的其他 Houdini 游戏开发教程:
https://www.udemy.com/user/rick-banks/
如果这些视频有用,请考虑给我买杯咖啡!
https://ko-fi.com/rickbanks
Foliage Generation in Houdini – Part 07
In this series we create a procedural, game-ready Ivy tool in Houdini and export to Unreal via Houdini Engine.
Please like, comment and subscribe to help my new channel grow – more Houdini game dev content to come…
For more long form projects, please check out my other Houdini game-dev tutorials:
https://www.udemy.com/user/rick-banks/
If these videos were useful, please consider buying me a coffee!
https://ko-fi.com/rickbanks
谷歌翻译:
在本系列中,我们在 Houdini 中创建了一个程序化、游戏就绪的 Ivy 工具,并通过 Houdini Engine 导出到 Unreal。
请点赞、评论和订阅以帮助我的新频道成长——更多 Houdini 游戏开发内容即将推出…
如需更多长篇项目,请查看我的其他 Houdini 游戏开发教程:
https://www.udemy.com/user/rick-banks/
如果这些视频有用,请考虑给我买杯咖啡!
https://ko-fi.com/rickbanks
Foliage Generation in Houdini – Part 08
In this series we create a procedural, game-ready Ivy tool in Houdini and export to Unreal via Houdini Engine.
Please like, comment and subscribe to help my new channel grow – more Houdini game dev content to come…
For more long form projects, please check out my other Houdini game-dev tutorials:
https://www.udemy.com/user/rick-banks/
If these videos were useful, please consider buying me a coffee!
https://ko-fi.com/rickbanks
谷歌翻译:
在本系列中,我们在 Houdini 中创建了一个程序化、游戏就绪的 Ivy 工具,并通过 Houdini Engine 导出到 Unreal。
请点赞、评论和订阅以帮助我的新频道成长——更多 Houdini 游戏开发内容即将推出…
如需更多长篇项目,请查看我的其他 Houdini 游戏开发教程:
https://www.udemy.com/user/rick-banks/
如果这些视频有用,请考虑给我买杯咖啡!
https://ko-fi.com/rickbanks
Foliage Generation in Houdini – Part 09
In this series we create a procedural, game-ready Ivy tool in Houdini and export to Unreal via Houdini Engine.
Please like, comment and subscribe to help my new channel grow – more Houdini game dev content to come…
For more long form projects, please check out my other Houdini game-dev tutorials:
https://www.udemy.com/user/rick-banks/
If these videos were useful, please consider buying me a coffee!
https://ko-fi.com/rickbanks
谷歌翻译:
在本系列中,我们在 Houdini 中创建了一个程序化、游戏就绪的 Ivy 工具,并通过 Houdini Engine 导出到 Unreal。
请点赞、评论和订阅以帮助我的新频道成长——更多 Houdini 游戏开发内容即将推出…
如需更多长篇项目,请查看我的其他 Houdini 游戏开发教程:
https://www.udemy.com/user/rick-banks/
如果这些视频有用,请考虑给我买杯咖啡!
https://ko-fi.com/rickbanks
Foliage Generation in Houdini – Part 10
In this series we create a procedural, game-ready Ivy tool in Houdini and export to Unreal via Houdini Engine.
Please like, comment and subscribe to help my new channel grow – more Houdini game dev content to come…
For more long form projects, please check out my other Houdini game-dev tutorials:
https://www.udemy.com/user/rick-banks/
If these videos were useful, please consider buying me a coffee!
https://ko-fi.com/rickbanks
谷歌翻译:
在本系列中,我们在 Houdini 中创建了一个程序化、游戏就绪的 Ivy 工具,并通过 Houdini Engine 导出到 Unreal。
请点赞、评论和订阅以帮助我的新频道成长——更多 Houdini 游戏开发内容即将推出…
如需更多长篇项目,请查看我的其他 Houdini 游戏开发教程:
https://www.udemy.com/user/rick-banks/
如果这些视频有用,请考虑给我买杯咖啡!
https://ko-fi.com/rickbanks