顶点动画贴图(虚幻)VERTEX ANIMATION TEXTURES IN UNREAL

顶点动画贴图(虚幻)VERTEX ANIMATION TEXTURES IN UNREAL

VAT 1 _ What are Vertex Animation Textures

Learn how the Vertex Animation Texture tool (VAT) bakes the animation of a mesh into a texture that can then be used to create motion in a game engine. Learn how this technique works and then take a quick look at the SideFX Labs VAT exporter.
Unreal Lessons and Project Files – sidefx.com/tutorials/vertex-animation-textures-for-unreal/
Unity Lessons and Project Files – sidefx.com/tutorials/vertex-animation-textures-in-unity/
谷歌翻译:
了解顶点动画纹理工具 (VAT) 如何将网格动画烘焙成纹理,然后可以使用该纹理在游戏引擎中创建运动。了解此技术的工作原理,然后快速查看 SideFX Labs 增值税出口商。
虚幻课程和项目文件 – sidefx.com/tutorials/vertex-animation-textures-for-unreal/
Unity 课程和项目文件 – sidefx.com/tutorials/vertex-animation-textures-in-unity/

 
 
 

VAT 2 _ Install VAT _ Unreal

Unreal Lessons and Project Files – https://www.sidefx.com/tutorials/vertex-animation-textures-for-unreal/

Learn how to install and update the SideFX Lab tools into Houdini, then how to use the VAT tool to access and install the Real Time Shaders needed for your game editor. You need to follow these steps if you want to successfully complete the remaining tutorials in this lesson.
谷歌翻译:
虚幻课程和项目文件 – https://www.sidefx.com/tutorials/vertex-animation-textures-for-unreal/

了解如何在 Houdini 中安装和更新 SideFX Lab 工具,然后了解如何使用 VAT 工具访问和安装游戏编辑器所需的实时着色器。如果您想成功完成本课程中的剩余教程,则需要执行这些步骤。

 
 
 

VAT 3 _ Soft Body _ Unreal

Unreal Lessons and Project Files – https://www.sidefx.com/tutorials/vertex-animation-textures-for-unreal/ 

Learn how to take a vellum cloth simulation from Houdini into your game engine using VAT. Walk through the setup in Houdini then learn how to add Position and Rotation maps to your Real Time Shader then assign that to your geometry.
谷歌翻译:
虚幻课程和项目文件 – https://www.sidefx.com/tutorials/vertex-animation-textures-for-unreal/

了解如何使用 VAT 将来自 Houdini 的牛皮布模拟带入您的游戏引擎。完成 Houdini 中的设置,然后学习如何将位置和旋转贴图添加到您的实时着色器,然后将其分配给您的几何体。

 
 
 

VAT 4 _ RBD _ Unreal

Unreal Lessons and Project Files – https://www.sidefx.com/tutorials/vertex-animation-textures-for-unreal/

Learn how to take a Rigid Body simulation from Houdini into your game engine using VAT. Walk through the setup in Houdini then learn how to add Position and Rotation maps to your Real Time Shader and assign the shader to your geometry.
谷歌翻译:
虚幻课程和项目文件 – https://www.sidefx.com/tutorials/vertex-animation-textures-for-unreal/

了解如何使用 VAT 将 Houdini 中的刚体模拟引入您的游戏引擎。完成 Houdini 中的设置,然后学习如何将位置和旋转贴图添加到您的实时着色器并将着色器分配给您的几何体。

 
 
 

VAT 5 _ Fluids _ Unreal

Unreal Lessons and Project Files – https://www.sidefx.com/tutorials/vertex-animation-textures-for-unreal/

Learn how to take a fluid simulation that generates a polygon count that changes over time into your game engine using VAT. Walk through the setup in Houdini then learn how to add Position and Rotation maps, then a Lookup Table to your Real Time Shader and assign the shader to your geometry.
谷歌翻译:
虚幻课程和项目文件 – https://www.sidefx.com/tutorials/vertex-animation-textures-for-unreal/

了解如何使用 VAT 将生成多边形计数的流体模拟应用到您的游戏引擎中。完成 Houdini 中的设置,然后学习如何添加位置和旋转贴图,然后将查找表添加到您的实时着色器并将着色器分配给您的几何体。

 
 
 

VAT 6 _ Particles _ Unreal

Unreal Lessons and Project Files – https://www.sidefx.com/tutorials/vertex-animation-textures-for-unreal/

Learn how to take a particle sprite simulation from Houdini into your game engine using VAT. Walk through the setup in Houdini then learn how to add Position and Color maps to your Real Time Shader and assign that to your geometry.
谷歌翻译:
虚幻课程和项目文件 – https://www.sidefx.com/tutorials/vertex-animation-textures-for-unreal/

了解如何使用 VAT 将 Houdini 中的粒子精灵模拟引入您的游戏引擎。完成 Houdini 中的设置,然后学习如何将位置和颜色贴图添加到您的实时着色器并将其分配给您的几何体。

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