Houdini to Blender Workflow, Clothing v2, New Facial Expression HDA & Mocap
Houdini to Blender workflow! Export KineFX rigs made from scratch in Houdini and import them into Blender! Use my Lip Sync HDA and export all the Lip Animations as ShapeKey keyframed animations into Blender!
Lots of Updates! This Live Stream will be more of a Status Update as I’ve been working on a lot of stuff lately, but most of it is not there yet. I’m like 90% ready for release, just a little more. I’ll go over a question asked from the last Live Stream about the Houdini to Blender Workflow, How to export Houdini KineFX rig to Blender (this actually took me awhile to figure out, but well worth it!)
Hope to see you all there!
Join this channel to get access to perks:
https://www.youtube.com/channel/UCgSL2gPQragMHtVh3f2YUQA/join
谷歌翻译:
Houdini 到 Blender 的工作流程!导出在 Houdini 中从头开始制作的 KineFX 装备并将它们导入 Blender!使用我的唇形同步 HDA 并将所有唇形动画作为 ShapeKey 关键帧动画导出到 Blender 中!
大量更新!这个实时流将更像是状态更新,因为我最近一直在处理很多东西,但其中大部分还没有。我已经准备好发布 90% 了,还有一点点。我将回顾上一次直播中提出的有关 Houdini 到 Blender 工作流程的问题,如何将 Houdini KineFX 装备导出到 Blender(这实际上花了我一段时间才弄明白,但非常值得!)
希望看到你们都在那里!
加入此频道以获取福利:
https://www.youtube.com/channel/UCgSL2gPQragMHtVh3f2YUQA/join