Houdini面部自动绑定Houdini Kevfx Facial Auto Rig Features | KineFX

Houdini面部自动绑定Houdini Kevfx Facial Auto Rig Features | KineFX

The Kevfx Facial Auto Rig (based on H19 KineFX) assets provide:
– Joint-based facial rigging
– Initial skeleton with configurable joint numbers for all the sections (brow, eyelid, mouth, lip etc.)
– Selectable/movable viewport controllers supporting multiple selections of controllers
– Configurable joint transforms (translate, rotate, scale) for individual blendshapes and joint sections.
– Ability to accept Facial Capture (mocap) data from Mocapstream node via Live Link Face (free iOS app from Unreal Engine) live or offline.
– Starting preset for easy creation of blendshape configurations
– Compatible with Kevfx Biped Body Rig for full character rig

Get the assets here:
Auto Rig
https://www.orbolt.com/asset/kevfx::kevfx_facial_auto_rig
Viewport Controllers
https://www.orbolt.com/asset/kevfx::kevfx_facial_combined_ctrls
Note: These assets only work with Houdini 19.
谷歌翻译:
Kevfx Facial Auto Rig(基于 H19 KineFX)资产提供:
– 基于关节的面部装配
– 具有所有部分(眉毛、眼睑、嘴巴、嘴唇等)的可配置关节编号的初始骨架
– 支持多个控制器选择的可选/可移动视口控制器
– 用于单个混合形状和关节部分的可配置关节变换(平移、旋转、缩放)。
– 能够通过 Live Link Face(来自虚幻引擎的免费 iOS 应用程序)实时或离线接受来自 Mocapstream 节点的面部捕捉 (mocap) 数据。
– 用于轻松创建 blendshape 配置的启动预设
– 与 Kevfx Biped Body Rig 兼容,可实现全角色装备

在此处获取资产:
自动装备
https://www.orbolt.com/asset/kevfx::kevfx_facial_auto_rig
视口控制器
https://www.orbolt.com/asset/kevfx::kevfx_facial_combined_ctrls
注意:这些资产仅适用于 Houdini 19。

(提取码:vfxf)