Houdini熔化效果Basic melt in Houdini
Let’s look into how we can keep point information on UVs with color when meshing. This way, our melting simulation will keep the original UVs on points, and you will be able to melt objects with awesome textures.
Download houdini project:
https://drive.google.com/drive/folders/1klp9PaTv0BrrHCX0VSPbQaCRGD590-Lc?usp=share_link
More tutorials:
https://www.rmafire.com/courses
谷歌翻译:
让我们看看在网格化时如何使用颜色保留 UV 上的点信息。这样,我们的熔化模拟将保持原始 UV 在点上,并且您将能够熔化具有令人惊叹的纹理的对象。
下载houdini项目:
https://drive.google.com/drive/folders/1klp9PaTv0BrrHCX0VSPbQaCRGD590-Lc?uspu003dshare_link
更多教程:
https://www.rmafire.com/courses