Houdini中的自适应网格 – 第1部分:晶格构造Adaptable Meshes in Houdini – Part 1: Lattice Construction
Published on Nov 23, 2018
In this tutorial we will go over different procedural modeling techniques to create the lattice construction. We will explore how to make a flexible system, which makes art directing the asset more manageable.
For the free scenefile go to our site: https://dokaitutorials.com/adaptive-m…
Patreon: patreon.com/dokai
发布于2018年11月23日在本教程中,我们将介绍不同的过程建模技术来创建晶格构造。我们将探索如何制作一个灵活的系统,使艺术指导资产更易于管理。
有关免费的scenefile,请访问我们的网站:https://dokaitutorials.com/adaptive-m …
Patreon:patreon.com/dokai