拱门 – 第1部分:数学和安置Playing with Arches – Part 1: Mathematics & Placement
拱门 – 第1部分:数学和安置Playing with Arches – Part 1: Mathematics & Placement
In this first part of our Playing with Arches series, we will go over some cool mathematics and magic in VOP-networks to generate our procedural arches and placing them along a curve. This will be the base of our HDA (Houdini Digital Asset)!