程序化绳索工具Procedural Rope Tool
A quick demonstration into a procedural rope tool I made with working collision and the ability to pin points on the rope. Trying to turn it into a usable HDA and get it working with bullet collision in Maya. It can also be used to create wires or any thin material. Mainly used for FX but also look-develeopment.
谷歌翻译:快速演示我使用工作碰撞制作的程序绳索工具以及在绳索上钉点的能力。试图将其转换为可用的HDA,并在Maya中使用子弹冲突。它还可用于制作电线或任何薄材料。主要用于外汇,也适用于外观。