超写实多形态云制作+渲染hip工程Cloud Modelling in Houdini
In this series of tutorials I try to develop a framework for realistic modelling of clouds. The series is divided into 3 parts:
Part 1: Creating low altitude clouds
Part 2: Creating high altitude clouds
Part 3: Creating cloudscapes with Houdini and Arnold
You can read the whole series here: sergeneren.com/tag/clouds/
谷歌翻译:
在本系列教程中我尝试开发用于云的实际模型的框架。该系列分为3个部分:
第1部分:创建低空云
第2部分:创建高空云
第3部分:与胡迪尼和Arnold创建cloudscapes
全英文讲解云制作链接: sergeneren.com/tag/clouds/
本文末付费团购下载全套Hip工程,包括:
High Altitude clouds:
– Cirrocumulus Clouds
– Cirrostratus Fibratus
– Cirrostratus Nebulosus
– Cirrus
– Mackerel Clouds
Low Altitude Clouds:
– Cumulus Congestus
– Cumulus Mediocris
– Cumulus Humilis
– Fractus
– Towering Cumulus Cloud
Exotic Cloud:
– Kelvin Helmholtz clouds
Lighting and Rendering:
– Cumulus Mediocris Render
*** All the .hiplc files provided are compatible with Houdini 17.5.327. “Cumulus Mediocris Render” uses Arnold Htoa 4.2.0 with Arnold Core 5.4.0.0