超写实多形态云制作+渲染hip工程Cloud Modelling in Houdini

超写实多形态云制作+渲染hip工程Cloud Modelling in Houdini

In this series of tutorials I try to develop a framework for realistic modelling of clouds. The series is divided into 3 parts:
Part 1: Creating low altitude clouds
Part 2: Creating high altitude clouds
Part 3: Creating cloudscapes with Houdini and Arnold
You can read the whole series here: sergeneren.com/tag/clouds/
谷歌翻译:
在本系列教程中我尝试开发用于云的实际模型的框架。该系列分为3个部分:
第1部分:创建低空云
第2部分:创建高空云
第3部分:与胡迪尼和Arnold创建cloudscapes

全英文讲解云制作链接: sergeneren.com/tag/clouds/

本文末付费团购下载全套Hip工程,包括:

High Altitude clouds:

– Cirrocumulus Clouds

– Cirrostratus Fibratus

– Cirrostratus Nebulosus

– Cirrus

– Mackerel Clouds

Low Altitude Clouds: 

– Cumulus Congestus

– Cumulus Mediocris

– Cumulus Humilis

– Fractus

– Towering Cumulus Cloud  

Exotic Cloud: 

– Kelvin Helmholtz clouds

Lighting and Rendering:

– Cumulus Mediocris Render

*** All the .hiplc files provided are compatible with Houdini 17.5.327. “Cumulus Mediocris Render” uses Arnold Htoa 4.2.0 with Arnold Core 5.4.0.0

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