过山车/程序化建模教程Houdini – ROLLER COASTER / Tutorial PART02 : Pillars
I figured roller coasters would be a great way to introduce people to procedural modelling. Here is the second part focusing on the pillars setup !
don’t forget to subscribe so you wont miss the third part of this tutorial !! I will show you how to mesh the curves we did today !
You can also follow me on :
instragram : @adrienlambertvfx
artstation : artstation.com/adrienlambert
vimeo : vimeo.com/adrienlambert
谷歌翻译:
我想通过山车将是向人们介绍过程建模的好方法。这是第二部分重点支柱设置!
不要忘记订阅,所以你不会错过这个教程的第三部分!我会告诉你如何网我们今天所做的曲线!
您也可以按照我的:
Instagram的:@adrienlambertvfx
artstation : artstation.com/adrienlambert
vimeo : vimeo.com/adrienlambert