程序生成管 – 第3部分:阀门,连接器和角落Procedural Generated Pipe – Part 3: Valves, Connectors and Corners
In this 3rd part of this series, we will generate some …
In this 3rd part of this series, we will generate some …
Hi my name is Isaac Taracks and I’m a 3d generali…
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从NVIDIA发布RTX实时光线追踪技术的那一刻起,就代表着一个时代的启幕。 一向“固执”的Arnold渲染器…
Learn how to install ACES for REDSHIFT and MANTRA in HO…
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This is a rough test using the new POP fluids shelf too…
3:15 Houdini Highlight #Houdini 17.5 Features with Houd…
BOOST research lab урок рассчитан для продвинутых нович…
In this video, Sean will walk you through the basics of…
Just a quick thing I did for fun. You can get the HIP f…
CG渲染,为什么渲出来的东西怎么调都感觉不像真的?即使在材质、贴图上花再多功夫,最终的效果还是感觉像“渲”的,…
想必大家已经看出来了,Houdini 17.5其实就干了这么一件事——推出PDG。在SideFX长达100多分…
Take a look behind the scenes of Nike ‘Awaken The…
In part 2 of this hands on tutorial we will rebuild the…